Nobody decides for the player
Most business simulators have a quiet “do the sensible thing” button: the game picks a reasonable option when you haven't, signs the good round, buys the analytics you need. It's easier that way, and that way the game stops being about decisions.
Runway 200 breaks this rule on purpose.
An open fork holds the week
If there's a fork on the screen, the “Live the week” button doesn't work. The week doesn't move until a person has chosen. Not because the game is stubborn, but because the forks are the game: everything between them is fast-forwarded into a digest.
Every fork has “do nothing”
Doing nothing is a decision too, and it has consequences. But a person has to press it. The game will never pick that option for you on a timer.
A round isn't signed by a secret dice roll
Haggling over a term sheet brings either a counteroffer — which you still have to sign yourself — or a withdrawal. No off-screen “the investor changed their mind in your favor”.
The world doesn't play along. Same seed, same events. Different outcomes come only from different decisions.
That's why the review at the end of a run is honest: there isn't a single entry in it you couldn't explain by a decision of yours, or by the lack of one.